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Offline Reinforcement Learning for Human-Guided Human-Machine Interaction with Private Information

存在私人信息的人类引导人机交互中的离线强化学习

Motivated by the human-machine interaction such as training chatbots for improving customer satisfaction, we study human-guided human-machine interaction involving private information. We model this interaction as a two-player turn-based game, where one player (Alice, a human) guides the other player (Bob, a machine) towards a common goal. Specifically, we focus on offline reinforcement learning (RL) in this game, where the goal is to find a policy pair for Alice and Bob…

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Offline Reinforcement Learning with Instrumental Variables in Confounded Markov Decision Processes

混杂马尔可夫决策过程中的工具变量离线强化学习

We study the offline reinforcement learning (RL) in the face of unmeasured confounders. Due to the lack of online interaction with the environment, offline RL is facing the following two significant challenges: (i) the agent may be confounded by the unobserved state variables; (ii) the offline data collected a prior does not provide sufficient coverage for the environment. To tackle the above challenges, we study the policy learning in the confounded MDPs with the aid of…

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