Regularization in Paired Comparison Models via Pseudo-Games and Phantom Players
成对比较模型的正则化:伪博弈与幽灵选手方法AI 解读 ↓
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成对比较模型的正则化:伪博弈与幽灵选手方法AI 解读 ↓
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Paired comparison models are useful for estimating latent abilities or preferences from binary outcomes, but maximum likelihood estimation can be unstable or fail when the comparison graph is disconnected or nearly separated. Ridge regularization addresses these difficulties by shrinking ability parameters toward a common center, but it can obscure the simple likelihood interpretation that makes Bradley-Terry and Thurstone-Mosteller models attractive to practitioners. This paper describes two data-augmentation perspectives on regularization. The first adds fractional pseudo-games between every pair of competitors. The second adds a fixed-strength phantom player and gives each real competitor a weighted pseudo-win and pseudo-loss against that player. Both approaches yield finite, shrunken estimates; the phantom-player construction also resolves the usual location nonidentifiability without an explicit linear constraint. For the Bradley-Terry model, the two augmentations lead to transparent penalty functions that can be compared directly with ridge penalties. An application to the 2025 Major League Baseball regular season illustrates that tuned pseudo-game and phantom-player regularization can closely reproduce ridge-regularized strength estimates while retaining an intuitive augmented-data representation.