The Construction of $\Pi PS$ Sampling Designs Through a Method of Emptying Boxes
通过清空盒子构造 πPS 抽样设计
We present a simple but universal technique for the construction of $\pi PS$ sampling designs. A tool that is used in the construction consists of playing a game in which objects are removed from $N$ boxes, $n$ at a time, and at most one from each box at a time. Necessary and sufficient conditions on $N, n$ and the contents of the boxes are established such that all boxes can be emptied by this process. It is shown that every $\pi PS$ design can be derived from such a game.…